Developer Blog

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Artist Block: K.I.S.S. (Keeping It Simple Sweetie) in Art

As an artist, I’m always fascinated about really great looking games (coz, you know, I’m an artist?). And getting into the gaming industry, I’ve always had this notion that amazing graphics = successful game. But my experience designing games for Popsicle Games, showed me that games with great, highly detailed graphics doesn’t guarantee success. Infact, […]

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GGWP: What I Learned from Doing Livestreams

Media production is not a new concept to me. I have been a part of several groups, organizations, and even agencies who have created art forms through the use of different mediums. Production has been a part of my life ever since I decided to pursue a degree in Bachelor of Arts Communication Arts. We […]

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3 Points to Remember When Making Your First Game

The industry of game development is coming slowly to a rise. A recent study shows an estimated number of 65,678 direct employees working for the American video game industry as of 2016. (Entertainment Software Association, 2017) The numbers are expected to increase this year. With that being established, courageous people have decided to pursue the […]

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Launching an App on a Tight Budget

Having been an independent developer for over a decade, I know that one of the hardest parts in this industry is getting the word out whenever we’re launching a new mobile game. Finishing the game is half the battle, most people say, but I personally think (especially nowadays) it’s only about a third of the […]

The first gameplay concept that I drew for Darkest Nightmare.

Conceptualizing Darkest Nightmare: From Inspirations to an Idea

There’s a Pablo Picasso sculpture (or rather, a piece of found-object art) called Bull’s Head that is basically a pair of bicycle handlebars welded onto a bicycle seat. It’s easy to recognize what it represents — you can quickly make out the shape of the head and the horns — but it’s also easy to […]

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What To Do When You’re Not Playing Games

What was once a taboo and an often misunderstood hobby years ago is now being widely accepted by a lot of people of varying ages, from all walks of life. Never did I imagine five years ago that the gaming technology would boom in such a way that it would produce a closer-to-reality experience for […]