Developer Blog

Indie Prize

First Time Presenting At Casual Connect Asia

The first time I’ve attended Casual Connect was in 2015. This was the time that Jed and I weren’t making games yet, but we were seriously thinking about transitioning to the game dev industry. So we were pretty pumped about the event because we heard good things about it. We checked out the site and […]


5 Things that Fighting Games Taught Me

As one of the founders of Popsicle Games, I’ve made it a habit to find life lessons in all the things I do in order to improve myself. Naturally, as a fighting game fan, I was able a to pick up a couple of lessons while I was on my FGC (Fighting Game Community) journey. […]


Developer’s Blog: Attacking and Defending

Our experience at Casual Connect Asia 2017 made us rethink about the usability features of Mighty Alpha Droid, our latest mobile release. Some people who tried our game over on Singapore still get confused on what to do with some of MAD’s buttons and a part of the game assets just go totally unnoticed, which […]

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Developer’s Blog: A Different Way Through the Tower

We decided to make our mobile word game interesting by changing a big part on how Mighty Alpha Droid is played. Introducing one of the major changes for Mighty Alpha Droid — the attack and defend system! Simply put, enemies always attack after the player finishes his/her turn. To negate the enemy’s attack, you need to submit […]


Developer’s Blog: New Companions

On the first two parts of our devblog we have discussed about visual design changes and some usability improvements. Now we are introducing new members of the MAD family, starting with this lovable babe. Chop the Piggy Bank is your friend when it comes to coin matters. This little piggy went to the enemy tower just to […]

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