Developer’s Blog: New Companions
May 30, 2017
On the first two parts of our devblog we have discussed about visual design changes and some usability improvements. Now we are introducing new members of the MAD family, starting with this lovable babe. Chop the Piggy Bank is your friend when it comes to coin matters. This little piggy went to the enemy tower just to […]
Developer’s Blog: Of Pools and Potatoes (Mighty Alpha Droid Changes Part 2)
May 26, 2017
After changing some of Mighty Alpha Droid’s visual designs such as the application icon and text logo, we are now going to talk about gameplay and usability improvements. Pressing the “Play” button will direct you to the level map, where an overview of the whole tower is laid out for the players. We improved the […]
Developer’s Blog: Entering A New World (Mighty Alpha Droid Changes Part 1)
May 24, 2017
For a start-up company and an indie game dev studio like Popsicle Games, having our game played by a lot of people and receiving positive and negative feedback is something that fills our hearts with joy and pride. The development process does not end once a game has been published, for there will always be […]
Developer’s Blog: A New Hero is Born (Mighty Alpha Droid Initial Ideas Part 2)
May 17, 2017
When we came back to the Philippines, it was decided for the popular video game to be the theme. Martin has always been a fan of Mega Man! It’s an appealing art style, but maybe he was also looking all along for an excuse to use Mega Man in one of our games. Martin spent […]