Developer’s Blog: Attacking and Defending
June 2, 2017
Our experience at Casual Connect Asia 2017 made us rethink about the usability features of Mighty Alpha Droid, our latest mobile release. Some people who tried our game over on Singapore still get confused on what to do with some of MAD’s buttons and a part of the game assets just go totally unnoticed, which […]
Developer’s Blog: A Different Way Through the Tower
June 1, 2017
We decided to make our mobile word game interesting by changing a big part on how Mighty Alpha Droid is played. Introducing one of the major changes for Mighty Alpha Droid — the attack and defend system! Simply put, enemies always attack after the player finishes his/her turn. To negate the enemy’s attack, you need to submit […]
Developer’s Blog: The Start of A New Adventure (Mighty Alpha Droid Initial Ideas Part 1)
May 10, 2017
The idea of Mighty Alpha Droid started off when we went to Singapore to attend Casual Connect Asia 2016. It wasn’t known as the mightiest word game for mobile back then. A new concept was passed around by Popsicle Games co-founders during the development of Vote Clicker, one of our popular game titles. A lightbulb […]
It’s Mr. Swipe Yo Stuff!
March 20, 2017
Most ninja in games are usually portrayed as violent, ruthless, and merciless. They are stereotyped as Japanese assassins ready to do anything, taking lives most of the time. Our very own ninja, however, is not built for killing. He is rather fond of… Taking stuff! Popsicle Games’s Klepto Ninja is known for his urge to steal […]