Month: July 2017

EditedIMG_0747

From An Artist’s Perspective: Things You Can Do to Improve Your Work

Aside from making and playing games, the individuals here at Popsicle Games are always hungry for knowledge and new information. As a matter of fact, we have this tradition to show off presentations to each other every once in awhile, taking quite an educational break from development. Just recently our multimedia artist, Abby, presented a […]

airplane-698539_1280-900x400

4 ways a gamer can prepare for a long-haul flight

There’s nothing more exciting that traveling to new places and seeing new sights. But if you’re like me, the part of the journey I would dread the most would always be the really long plane ride. Stuck inside a flying contraption for 12 hours. Luckily for us gamers, there are a lot of portable options […]

spinning-plates

Moving into Management: Things I Learned After Leading a Team

I’m an artist. It’s what I was trained to do, and it’s how I’ve seen myself ever since I got into the game development biz. There is irony in this statement, because for the past year or two, I have steadily been doing less and less art and more people-herding. This is something that I’ve […]

cover

Artist Block: K.I.S.S. (Keeping It Simple Sweetie) in Art

As an artist, I’m always fascinated about really great looking games (coz, you know, I’m an artist?). And getting into the gaming industry, I’ve always had this notion that amazing graphics = successful game. But my experience designing games for Popsicle Games, showed me that games with great, highly detailed graphics doesn’t guarantee success. Infact, […]